Begin with 13 cards each, aiming to create sets (3+ cards of the same rank) and runs (3+ cards in sequence) to achieve your goal.
In 13 card rummy, players draw and discard cards to form valid sets and runs, discarding one card to maintain 13 cards in their hand and declaring once they've formed at least two valid sets and runs, including one pure run.
Wild Jokers and Printed Jokers act as wild cards, adding flexibility to the game and allowing players to complete sets and runs more strategically.
Declare a valid hand to score points against opponents, with face cards worth 10 points and numbered cards carrying their face value.
Observe opponents' moves, plan your discards, and stay alert for potential sets and runs to gain an advantage.
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